Ken Follett's The Pillars of Earth (2017)
GAME
Point and Click
Daedalic Entertainment , Daedalic Entertainment
Posted by: Jennifer
An example of books gamified. In this interactive visual novel, the player/reader's choice affects course of the narrative. Ken Follett's The Pillars of the Earth is based on the novel of the same name. Taking place in 12th century England, the lives of those in a small town now revolve around the building of a new cathedral.
Inspiration Type:
Game Design
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